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April 22, 2012


Eric Robinson

I checked out the trailer for "legend of grimrock", it looks cool. It has an updated-old school feel to it. Out of curiosity, how do the mechanics work as far as movement -it looks almost turn based? -or do you have a limited number of movement points?
Looks like fun, nice work.

Simon Strange

You (and the monsters) move in a tile-based system. You don't have free-look and analogue movement the way you do in modern FPS games - you have to advance a whole square at a time. This gives the combat a faithful old-school feel, and lets you do some neat positional attacks.

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