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I have been designing video games professionally since 1998, starting on the original Playstation. Most of my experience has been on console titles, including Tomb Raider, Hellboy, Prince of Persia, Godzilla, Amy of Two, Rampage, and many others.

In May of 2011 I founded Sunstone Games LLC. and began accepting design consulting contracts - especially focused on systems design, monetization, metrics, and the development process. In my free time, I still lead small independent teams in the development of personal projects on mobile devices.

If you would like to contact me regarding design consulting, content on my blog, or even just a friendly "hello!" you may contact me at simon.strange "at"